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Channel: Nathanael Cole / Alliterated Games
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The Cards Kickstarter Page is Live!

Hey everyone! I’ve just launched the new Kickstarter project page, this time for the companion deck of cards. Check it out!

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You can now get Motobushido in PDF

Hey check that out! The digital version is here. Print versions are still being finalized, but I’m hoping to have them ready soon.

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Motobushido is Now Available for Purchase

You can now get all versions of the Motobushido role-playing game, ordered either digital or POD direct-shipped from Drive Thru RPG. Check out the details here. Thanks to everyone involved in bringing...

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Motobushido Actual Play: The Fallen Legion

I started a new Obsidian Portal campaign to chronicle all of my current and future Motobushido sessions. These will include my home games, guest games, convention one-shots, and more. I’m kicking this...

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New Motobushido Pack Record Sheet

I’ve had multiple people ask about an official “Pack Record Sheet,” and even had a couple of folks submit some ideas of their own. In the end, I went with the basic layout that fellow motobushi Richard...

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An awesome write-up on a Motobushido game!

I rarely ever post here anymore these days (G+ is my current platform of choice for most blogging), but I feel the need to share this one. It’s a great write-up on the Motobushido game, from a recent...

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HAMMERCRAWL! Roguelike Random OSR Gaming, Part 1: Tools

(This post has turned into something much larger than expected, so I’m breaking it up into multiple posts) Last year at Gamestorm 2014, a few conversations on “roguelike” gaming experiences led me to...

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HAMMERCRAWL! Part 2: Game Structure

The first post laid out the tools of the game, now this one sets down the adventure flow, with specific focus on the meta-game that the DM commands. The Goal of HAMMERCRAWL! The characters’ main...

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Coming Back Soon…

Not to imply that I really ever made heavy use of site in the past, but I’ve been applying some updates and tweaks lately, and am hoping to make more of an appearance over here in the coming days. I’m...

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Hammercrawl v2.0, Revisited

Author’s Note, May 2016: I wrote this post before going to Gamestorm last year, but something caught it up accidentally in a pending state and frankly I’m not sure what happened. I haven’t really...

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QuadRPG is now on Github

In the past week or so I have started an initiative to get all of my main game design files pushed into a functional version control system. Historically I have been absolutely terrible at organizing...

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KnownWorld RPG is also now added to GitHub

Following the trail laid out by yesterday’s post, I’ve gone and pushed out the KnownWorld rules to GitHub as well. This was a Palladium Fantasy 1st Ed rules hack that I developed, to try and get some...

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Cannibal Contagion and Motobushido are coming to GitHub very soon!

When I finally started working on converting these two titles, it was initially quite daunting for the simple fact that all of my more recent edits to the text had been done directly in the InDesign...

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Friday Excitement 2016-05-13

With this post I’m bringing back an old positivity exercise I used to practice, with the hope of using it as an ongoing tool for inspiration. So let’s talk about some things that I’m currently excited...

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Friday Excitement 2016-05-20

This week was crazy busy for me, so I didn’t get time to write up any posts at all, but dammit I’m at least going to get these Friday posts out if at all humanly possible. I spent the better part of my...

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Cannibal Contagion GitHub Update: Survivors

I’ve completed conversion of the first big section of the Cannibal Contagion game rules, and pushed them out to GitHub. This is taking longer than I expected, especially given my greater focus on the...

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Friday Excitement 2016-05-27

It’s been a ridiculously slow and busy week for me at the real job, and I haven’t had time to really dig into much personal excitement aside from one particularly big piece of news: Gattaibushido is...

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Friday Excitement 2016-06-03

My excitement today: Gattaibushido! No time for blogging, only time for designing! Oh, and my first public playtest this Sunday. That’s definitely worth mentioning. Hurrah! Also, if you haven’t seen it...

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Gattaibushido:FUSION! RPG Official Playtest Alpha Release!

So finally, here’s the super super super alpha first release of that thing I’ve been working on for the past few months (okay, who am I kidding: years). I now present the first alpha playtest release...

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Friday Excitement 2016-06-17

I was on vacation last week, so this week’s post is a catch-up. And of course, the first thing on my list of excitement is vacation! Yesterday was my first day back at the daily grind following a...

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